This is it. The Fennec has been found and now the Coetrie is going to deal with their new personal foe for good. They have supernatural powers, but he has training. They have incredible strength and reflexes, but he has an arsenal of weapons. They have a plan, but he has the homefield advantage. Who will win, and will they be the same coming out as they did going in?
CONTENT WARNING: We are playing Vampire: The Masquerade. VtM only half-romanticizes vampires, and a large portion of the game is about exploring just how much of a monster you're willing to become. Since this game deals with heavier issues than most games we tend to play on this podcast, I am issuing content warning for the following subjects: Blood, violence, body horror, abuse of all forms, issues of consent, torture If you feel uncomfortable to listening to any of these subjects, please tread lightly, and we won't blame you for skipping this campaign if you do.
Music Credits: Intro: Main Menu - Rik Schaffer
Last Light: Santa Monica Theme - Rik Schaffer
Team Meeting: Mission Impossible - Rik Schaffer
The Fox's Den: Dangerous Places - Rik Schaffer
The Fennec: Aiden Pearce (Main Theme) - Brian Reitzell
Too Human: The Most Beautiful of the Kindred - James Salvatore
Bad Business: What Comes Next (feat. Brunon Lubas) - James Salvatore
Incoming Sunrise: Downtown Hub (Unused Alternate) - Rik Schaffer
End of Session: Vesuvius - Rik Schaffer
Outro: The Prince's Dream - Rik Schaffer
Cooper watches the news. Jorgen brushes off an enemy. Amber visits her dad. The Gang go Van Helsing-ing.
Cooper gains some newbies. Amber gains a cat. Jorgen gains entry to a band. The gang gain a trip to Medieval Times.
Roxanne meets someone new. Steiner expresses sympathies. Grant makes a deal. The squad is compelled to action by an emotional child. Music Credits: Chill...