This is it. The Fennec has been found and now the Coetrie is going to deal with their new personal foe for good. They have supernatural powers, but he has training. They have incredible strength and reflexes, but he has an arsenal of weapons. They have a plan, but he has the homefield advantage. Who will win, and will they be the same coming out as they did going in?
CONTENT WARNING: We are playing Vampire: The Masquerade. VtM only half-romanticizes vampires, and a large portion of the game is about exploring just how much of a monster you're willing to become. Since this game deals with heavier issues than most games we tend to play on this podcast, I am issuing content warning for the following subjects: Blood, violence, body horror, abuse of all forms, issues of consent, torture If you feel uncomfortable to listening to any of these subjects, please tread lightly, and we won't blame you for skipping this campaign if you do.
Music Credits: Intro: Main Menu - Rik Schaffer
Last Light: Santa Monica Theme - Rik Schaffer
Team Meeting: Mission Impossible - Rik Schaffer
The Fox's Den: Dangerous Places - Rik Schaffer
The Fennec: Aiden Pearce (Main Theme) - Brian Reitzell
Too Human: The Most Beautiful of the Kindred - James Salvatore
Bad Business: What Comes Next (feat. Brunon Lubas) - James Salvatore
Incoming Sunrise: Downtown Hub (Unused Alternate) - Rik Schaffer
End of Session: Vesuvius - Rik Schaffer
Outro: The Prince's Dream - Rik Schaffer
Cooper buffs a car out. Jorgen discovers cat videos. Amber reveals what she did. The gang's meeting with Inez goes wrong.
Steiner meets with an old associate. Grant gets to see the armory. Roxanne scouts out a building. The squad prepares to fight a ghost....
Steiner gets invaded. Roxanne leaves to stare at mold. Grant gets triggered. The squad is faced with an unfinished story. Music Credits: Intro/Tension: O...