Steiner has some friendly conversations. Grant breaks, and/or enters. Roxanne puts the bunny in the box. The squad gets put on the bit. Music...
Escape! After being sold out at Coldridge, the players have to decide what to do about Timofey. However, several wrenches are thrown into play....
Cooper gains some newbies. Amber gains a cat. Jorgen gains entry to a band. The gang gain a trip to Medieval Times.